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Channel: Business and Marketing Theory — GameSalad Forums
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Sensor Tower? Is it useful? Anyone using it?

Sensor Tower? Is it useful? Anyone using it?

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Facebook Ads – Waste of money and big harm to your product page

Small experience report. You should check. http://gamemanifest.wordpress.com/2014/03/13/facebook-ads-waste-of-money-and-big-harm-to-your-product-page/

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The End of the App Industry?

Lost app-etite? One-third of smartphone users don’t download new applications “Each additional new smartphone [owner] has less been inclination to download apps, either out of apathy or, at a more...

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GoodBye Gaming World

With about two weeks left on my GS Pro I wanted to say my goodbyes now, I decided some time ago that I was leaving the game making business once my Pro was up. I have been using GS for about four years...

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Popluar game made from GS

Hello everyone . I was just wondering what's the most successful/most popular game that was made with Gamesalad?

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Which Ads are most reliable

I am new to GS. I've built websites for years and have enabled ads, etc within those, but new to ads for games/apps. Is there one company better over another? Is it best to use the banner format or...

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My Amazon game suddenly spiked in downloads!

For about a month in the Amazon Store, my game Gamma Stralkniven has been getting 1-2 downloads per day. Then suddenly just yesterday, it spiked up to 600+ installs. I don't know what happened. I've...

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[Free Course] Marketing Your App or Game with App Store Optimization (ASO)

Hope this can help others out. A Udemy.com online course just launched to help others market their app or game on iOS & Android. Regularly $197, but free until October 5, 2014. Use coupon code:...

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Distributing your app to China --> Appborgs???

I just found these guys online http://appsborg.com/ Appborgs They supposedly help get your game to China app stores for $99/$249. Anyone work with these guys or anyone else with success?

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Chartboost is spiking way up in high ECPM

I'm getting some crazy spikes in my ECPM on Chartboost the past two days. Is anyone else seeing this? I'm not complaining and very happy. Just need to understand what's going on and maybe keep it up

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Forum Rules Request: Game announcements in ONE thread

Hi all, Its time to put all your game announcements into one thread per a member. Why? Because we already have to do the same for Free templates. Seriously, these new rules have gone beyond a joke. If...

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IAP Pricing Strategies - Breaking the Norm

I'm sure most of us have noticed that a lot of apps (or at least the top apps) follow a pricing strategy similar to the usual $0.99-$4.99-$9.99-$19.99-$49.99-$99.99. Have any of you experimented with...

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Mobile spending driven by 35-44 yr olds

Says Unity owned Everplay. A new study from Unity-owned mobile gaming firm Everyplay released today is shedding some light on just who is spending what in the mobile game market. According to the...

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Twitter accounts?

Hey guys, I was wondering if any of you use twitter and what your handles are? Mines @AlchimiaStudios , post in here and i'll follow you. Can't hurt to expand our networks

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The end of Unity as former EA CEO joins?

Former chief executive officer of Electronic Arts John Riccitiello has a new role: CEO of Unity Technologies, the company that develops the popular cross-platform game engine Unity. In a post from...

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Which version of GS creator do you use to build and publish apps?

Do you think GS team should drop the Windows version and focus more on "Mac" and the "Cross platform creator"?

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Studio Name

I was just wondering about something, I've noticed lots of cool business names, like maybe, Color Blue Studios, or AppleTree Studios and so on. I want to come up with a studio name for myself and was...

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Is it Ridiculous to have a $20.49 in-app purchase?

Hi all, I was recently scanning some similar concept games, and noticed a lot them offered $12.49 or $20.49 in-app purchases. For rather simple puzzle games, I think thats a bit far fetch but it seems...

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Starting as an indie? Tips and advice

Robert Madsen discusses the good the bad and the ugly when looking to start out as an Indie developer. Part 1 Welcome to part one of a new series on starting an indie game studio. I get a lot of...

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How To Get Your App Known

Hello. As a 15 year old amateur app developer, I was just wondering what are some things that I could do to promote my app. I just released my first app, but it hasn't been doing too well in terms of...

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